The last cursed heir of a dying bloodline.
Every night the Duskveins open — bleeding seams of shadowlight that spit the dead, the broken, and the cursed back into the world. You're the last vessel of a fading line, and the only thing left to hold the dusk in place. Survive. Evolve the curse. Break the line before it breaks you.
A survivors-like built around chaos scaling, cursed evolution, and bosses that don't forgive sloppy runs.
Veins crack open and the dead pour through. Hold the arena until the dusk closes.
16 source weapons fuse via Bloodseals into 8 evolved forms. Builds spiral fast.
Five handcrafted bosses are live, each with signature mechanics — no recycled health-sponges.
200 nodes across the new tree: 6 Keystones, 18 Notables, and 176 Small Nodes. Your line gets meaner every run, even when you die.
No cinematics. Just hordes, chain reactions, and the moment a build breaks open.
Each arena is hand-built: its own enemy roster, its own boss, its own way of killing you. No procedural mush — every floor is intentional.
Bonefields, broken chapels, soil that breathes.
Dusk-weavers in the gallows roots. Spiders and lingering wisps.
Cursed casting ruin. Lava, slag, the executioner’s wheel.
Three rooms beneath the city. The saint is awake.
Riftweaver dimension. Three chambers. Reality is the boss.
Five boss encounters are live at alpha, with three featured here. Each main boss drops a Bloodseal — guaranteed — which fuses two of your equipped weapons into an evolved form. Survive the duel, claim the seal, and turn the run sideways.

Six attacks: Maw Belch, Belly Slam, Gut Hook Lash, Rot Puddles, Mini-Malgor bombs, Gluttonous Vomit Rain.

A molten executioner built for close pressure, punishing greedy movement with brutal arena control.

Three phases at 66 % and 33 %. Rift Circle, Bubble Burst, Blink, summons 18 skeletons mid-fight.
16 source weapons. Auto-fire. Five slots. Pair two of them with a Bloodseal and they collapse into an evolved form — and free a slot for the next curse.
Slain enemies detonate. Lethal in dense crowds — and dense crowds are the only kind we ship.
A focused crimson beam that punches through formation. Patient builds win whole rooms with this.
Sweeping reaper-arc that returns to you. Punishes enemies who get too comfortable behind cover.
Toxic curtain falls in a circle around you. Stand in it — let it work.
Stack two — survive. Stack three — break the screen. Stack four — break yourself. The system rewards the player who can read the floor mid-detonation.
Ashes carry across runs. Spend them on 6 Keystones, 18 Notables, and 176 Small Nodes that quietly turn the dial — until a Keystone changes the math entirely.
// bloodline · meta progressionNodes 200Keystones 6Notables 18Small 176Stronger through pain.
Ash and fire.
Forbidden technique.
Wishlist on Steam. Walk the bloodline.